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	<title>Snop Productions</title>
	<link rel="alternate" type="text/html" href="http://www.snop.com/index.php" />
	<modified>2013-05-25T02:58:26Z</modified>
	<author>
		<name>No Author</name>
	</author>
	<copyright>Copyright 2013, No Author</copyright>
	<generator url="http://www.sourceforge.net/projects/sphpblog" version="0.5.1">SPHPBLOG</generator>
	<entry>
		<title>Using custom fonts in Cocos2d javascript</title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry130517-163821" />
		<content type="text/html" mode="escaped"><![CDATA[In order to use custom fonts in Cocos2d, I had to add the following to the header of the HTML page so I could later reference the font for menus and buttons:<br /><br /><code>		&lt;style&gt;<br />@font-face {<br />font-family: &#039;Stiltedman &#039;;<br />font-style: normal;<br />font-weight: 400;  <br />src: local(&#039;Stiltedman &#039;), url(&quot;fonts/Stiltedman .ttf&quot;) format(&quot;truetype&quot;);<br />}<br />&lt;/style&gt;</code><br /><br />In essence, this is required so the browser will download the font, making it be referencable by the library.  <br /><br />This works in Chrome and Firefox.  From my understanding, Internet Explorer requires a different font format, which I dont plan on supporting.]]></content>
		<id>http://www.snop.com/index.php?entry=entry130517-163821</id>
		<issued>2013-05-17T00:00:00Z</issued>
		<modified>2013-05-17T00:00:00Z</modified>
	</entry>
	<entry>
		<title>Spritesheet exporter for Paint.NET</title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry130328-175607" />
		<content type="text/html" mode="escaped"><![CDATA[I was in need of a consistant way to create simple, evenly spaced spritesheets from multiple layers in Paint.NET and I figured I would share the plugin.  <br /><br />DOWNLOAD: <a href="https://ssplugin.codeplex.com/releases/view/104082" target="_blank" >Paint.NET Spritesheet plugin</a><br /><br />DISCUSSION: <a href="http://forums.getpaint.net/index.php?/topic/26202-spritesheet-export-plugin/" target="_blank" >Spritesheet Export Plugin</a><br /><br />]]></content>
		<id>http://www.snop.com/index.php?entry=entry130328-175607</id>
		<issued>2013-03-28T00:00:00Z</issued>
		<modified>2013-03-28T00:00:00Z</modified>
	</entry>
	<entry>
		<title></title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry130210-164016" />
		<content type="text/html" mode="escaped"><![CDATA[<blockquote class="twitter-tweet"><p>Using <a href="https://twitter.com/search/%231GAM">#1GAM</a> to learn HTML5 game programming.Feb's game is on track <a href="https://twitter.com/search/%23ScreenShotSaturday">#ScreenShotSaturday</a> <a href="http://t.co/SUuFUL71" title="http://twitter.com/Mad_Dugan/status/300394328449220608/photo/1">twitter.com/Mad_Dugan/stat…</a></p>&mdash; Mad_Dugan (@Mad_Dugan) <a href="https://twitter.com/Mad_Dugan/status/300394328449220608">February 10, 2013</a></blockquote>
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script><br /><br />]]></content>
		<id>http://www.snop.com/index.php?entry=entry130210-164016</id>
		<issued>2013-02-10T00:00:00Z</issued>
		<modified>2013-02-10T00:00:00Z</modified>
	</entry>
	<entry>
		<title>#1GAM - February Game</title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry130207-232309" />
		<content type="text/html" mode="escaped"><![CDATA[It looks like February&#039;s game will be a Breakout clone.  The take away for this game will be JSON loaded levels and IOS native webapp support.  As with January&#039;s game, all code will be made available via github.]]></content>
		<id>http://www.snop.com/index.php?entry=entry130207-232309</id>
		<issued>2013-02-08T00:00:00Z</issued>
		<modified>2013-02-08T00:00:00Z</modified>
	</entry>
	<entry>
		<title>Udacity CS 255: HTML5 Game Development</title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry130122-022745" />
		<content type="text/html" mode="escaped"><![CDATA[Investigating the Udacity online HTML5 class starting in February.  The class summary says that it will cover the major components of an existing HTML5 game, but I am concerned that game is only Chrome compatible.<br /><br /><a href="http://www.udacity.com/overview/Course/cs255/CourseRev/1" target="_blank" >http://www.udacity.com/overview/Course/ ... ourseRev/1</a>]]></content>
		<id>http://www.snop.com/index.php?entry=entry130122-022745</id>
		<issued>2013-01-22T00:00:00Z</issued>
		<modified>2013-01-22T00:00:00Z</modified>
	</entry>
	<entry>
		<title>Ideas for Game #2 for #1GAM</title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry130118-175943" />
		<content type="text/html" mode="escaped"><![CDATA[The idea bouncing around is to take game #1 and turn it into a SmashTV clone, still only using HTML5.<br /><br /><img src="http://upload.wikimedia.org/wikipedia/en/thumb/5/5f/Smash_TV.png/250px-Smash_TV.png" width="250" height="156" border="0" alt="" /><br /><br /><a href="http://en.wikipedia.org/wiki/Smash_TV" target="_blank" >Smash TV Wikipedia entry</a>]]></content>
		<id>http://www.snop.com/index.php?entry=entry130118-175943</id>
		<issued>2013-01-18T00:00:00Z</issued>
		<modified>2013-01-18T00:00:00Z</modified>
	</entry>
	<entry>
		<title>#1GAM - January Game mechanics</title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry130113-140605" />
		<content type="text/html" mode="escaped"><![CDATA[The plan for all games under the #1GAM (<a href="http://www.onegameamonth.com/Mad_Dugan" target="_blank" >One Game a Month</a>) umbrella is to create them in HTML5 and progressively get more complicated and feature rich.  The focus of the first game is to create a basic resource manager that can grow as subsequent games are created.  The plan also includes keeping user friendly notes as the games are created to later be incorporated into Yet Another E-book on the subject of HTML5 games.]]></content>
		<id>http://www.snop.com/index.php?entry=entry130113-140605</id>
		<issued>2013-01-13T00:00:00Z</issued>
		<modified>2013-01-13T00:00:00Z</modified>
	</entry>
	<entry>
		<title>ZirtualVombies code repository</title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry130103-175419" />
		<content type="text/html" mode="escaped"><![CDATA[Set up a code repository for ZirtualVombies.  Since initial versions of the game is all client side code, not embracing open source release of it seems futile.]]></content>
		<id>http://www.snop.com/index.php?entry=entry130103-175419</id>
		<issued>2013-01-03T00:00:00Z</issued>
		<modified>2013-01-03T00:00:00Z</modified>
	</entry>
	<entry>
		<title>First game for #onegameamonth proof of concept</title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry130102-172412" />
		<content type="text/html" mode="escaped"><![CDATA[A simple zombie survival game all in HTML5<br />This is the basic mechanics with out a lot of features (&amp; fun)<br /><img src="images/proof.png" width="512" height="352" border="0" alt="" />]]></content>
		<id>http://www.snop.com/index.php?entry=entry130102-172412</id>
		<issued>2013-01-02T00:00:00Z</issued>
		<modified>2013-01-02T00:00:00Z</modified>
	</entry>
	<entry>
		<title>Something to broaden horizons</title>
		<link rel="alternate" type="text/html" href="http://www.snop.com/index.php?entry=entry121229-233221" />
		<content type="text/html" mode="escaped"><![CDATA[<strong><b>“The World Is a Book and Those Who Do Not Travel Read Only One Page” - Saint Augustine of Hippo</b></strong>]]></content>
		<id>http://www.snop.com/index.php?entry=entry121229-233221</id>
		<issued>2012-12-30T00:00:00Z</issued>
		<modified>2012-12-30T00:00:00Z</modified>
	</entry>
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